![]() ![]() I also noticed the combat bar at the bottom displaying the character’s turns and if they were in a casting turn(when they would be squatted instead of standing). The game boasts 12 custom classes making the choices for my party a little difficult(since I wanted to use them all!). Containing about 15 different characters to choose from, some having the same class, knocked me off my guard. Options are the key in Arcadian Atlas and with so many skills and classes to choose from the ways you can engage in combat are quite breathtaking. There were two available combats but I only had time to beat one, non-the-less I was impressed off the bat. Having had a chance to sit down after my interview with Ryan, I got to play the demo for Arcadian Atlas. I found this to be an especially interesting grab because as an avid lover of conflicting stories, the darkest moments of a character can often be its most memorable. Ryan shared that the developers of the game wanted to focus on the game’s world and how it “has this interesting political narrative, different people are going to have different views.” Amazingly sharing as well, Ryan goes into detail about the character’s challenges, through combat and story the morals/beliefs of the characters will be shredded. “Different Views” is the definitive answer when I asked about the story, but I wanted to know why this game focuses on narrative conflicts, especially when talking about the character’s strong backgrounds. Ryan shared some small clues to the story that when combined with the demo and trailers, bring a focused image to this game, and I am all for it. The producer was happy to share the work of Otter Studio, a small dev team of only a brother and sister combo. ![]() ![]() At PAX West 2022 Serenity Forge is in booth 757 and having a chance to meet Ryan Tagawa was an amazing pleasure. ![]()
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